For absolute beginners in the 3D world, it can be unclear which software is best for what you want to achieve. What is the “industry standard”? Is it worthwhile to invest money and time to learn a specific software? Is free software any good, or should I rather choose to learn an expensive software? What are the differences in functionalities, and which one is easier to learn?
While we cannot answer all those questions for you, since it also depends on your individual preferences, here is an overview of software packages that are used in 3D, VFX and game development that might help you to get oriented and to make a decision. If there is something we missed, let us know.
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